AI Insights · Timothy · October 2024
Top 5 PVP Games Performance in Portugal Q3 2024
Explore the performance trends of the top 5 PVP games in Portugal during Q3 2024, with insights on downloads, revenue, and active users from Sensor Tower.
In the third quarter of 2024, the top five PVP games in Portugal showcased varied trends in downloads, revenue, and weekly active users, as reported by Sensor Tower.
Coin Master by Moon Active showed a gradual decline in weekly revenue, starting at around $106K at the beginning of July and tapering to about $85K by the end of September. Downloads experienced an overall increase towards the end of the quarter, peaking at 1.6K in the final week. The game's weekly active users fluctuated slightly, ending the quarter at approximately 50.6K.
MONOPOLY GO! from Scopely, Inc. saw its revenue fluctuate throughout the quarter, with a high of approximately $73K in mid-August, closing at around $50K in late September. Downloads decreased towards the quarter's end, from 7.5K in mid-August to about 4K in the last week of September. Weekly active users showed a declining trend, peaking at 26.1K in mid-August and reducing to 21.5K by the end of September.
Roblox by Roblox Corporation maintained a robust performance, with revenue peaking at approximately $67K in mid-August and closing at $56K. Downloads reached their highest point at 20K in mid-August but decreased to around 12K by the end of September. The weekly active users remained strong, peaking at 742K in late July and slightly declining to 622K by the end of the quarter.
Brawl Stars from Supercell experienced a notable dip in revenue mid-quarter, with a low of approximately $28K in mid-September, before recovering to about $57K by the end of the quarter. Downloads remained relatively stable, peaking at 10.2K in early September. The active user base showed a downward trend, ending the quarter at about 612K.
Whiteout Survival by Century Games Pte. Ltd. displayed a varied revenue trend, with a high of approximately $31K in early September and closing at $26K. Downloads showed a downward trajectory mid-quarter but stabilized around 5K towards the end. The game's weekly active users remained relatively steady, ending the quarter with approximately 31.7K.
For more detailed insights and data on these applications, you can visit Sensor Tower.